Folkloric origin: In local English vernacular the Simonside Dwarfs (also called Brownmen, Bogles and Duergar) are a named small race associated with the Simonside Hills in Northumberland; the brief sources record them as place‑bound hill folk with a named leader, Heslop, but give no extended premodern origin narrative in the provided excerpts. RPG origin: The modern fantasy duergar are a constructed subterranean dwarf people developed for tabletop role‑playing campaigns; canonical entries in game SRDs, legacy RPG texts and campaign setting material place them as an underworld variant of dwarves occupying deep caverns or the Underdark and, in some lines of lore (e.g., Greyhawk), as a people sometimes corrupted by infernal influence (hybrids such as durzagons are recorded in Greyhawk material).
Folklore: The supplied folk excerpt identifies them only as a 'race of dwarfs' tied to the Simonside Hills and does not furnish a physical description beyond dwarf‑status. RPG tradition: Game texts consistently depict duergar as dwarflike humanoids adapted to darkness — examples include long beards and baldness in some depictions, dull gray skin and low, heavy brows, and eyes that absorb light; 5E SRD and other system entries present them as Medium humanoid (dwarf) with features appropriate to dwarves. Greyhawk‑specific variants include infernal hybrids (durzagons) with rust‑colored skin, sharp claws and venomous beards and descendant maeluths described as resembling dwarves but with red eyes.
Folklore: The Simonside excerpt supplies no particular supernatural abilities or behaviors beyond their local identity and a named leader. RPG tradition: Duergar are mechanically defined with subterranean adaptations — for example, 5E SRD entries list darkvision (e.g., 120 ft. in some system texts) and resistances such as poison damage resistance; they are depicted in game lore as culturally hostile or antagonistic toward surface dwellers and as a risk within deep‑cavern campaign environments. Abilities and statistics vary by game system and edition; some campaign lore also records infernal crossbreeding (Greyhawk durzagons) that alters physiology and grants additional monstrous traits.
Dryops of Oeta
In Greek myth Dryops is presented as the eponymous ancestor of the Dryopians; the surviving source material records his role as a name-giver rather than a narrative character, spirit, or deity.
Drífa
No folkloric or mythological account of a supernatural entity named Drífa is present in the provided sources. The string Drífa/Drifa appears in the materials as a modern Icelandic personal name, a fictional princess in a novel, and as a biological genus name; no indigenous cosmology, appearance, abilities, or rituals for a spirit called Drífa are documented in the source set.
Drúedain
The Drúedain are a fictional ancient people (a race of Men) in J. R. R. Tolkien's legendarium: a small, secretive, wood-dwelling group portrayed as remnants of an older human type, associated with wild places and woodwose/wild-man folklore. They appear in the First Age (some entering Beleriand) and survive in the Third Age chiefly in the Drúadan Forest and on the cape of Andrast, noted for woodcraft and enmity with Orcs.
Duamutef
Duamutef is one of the four Sons of Horus in ancient Egyptian funerary religion, a jackal‑headed mummiform guardian whose primary role is to protect the internal organs of the deceased (most commonly the stomach) and to ensure restoration of the body in the afterlife. He appears on canopic jar lids, amulets, and tomb furnishings across a long chronological span from the New Kingdom through the Late Period and beyond.
Duela Dent
Duela Dent is a fictional, non-supernatural character from DC Comics who adopts multiple villain‑linked aliases (notably Joker's Daughter and Harlequin) and alternately appears as ally and antagonist to the Teen Titans and related teams. Her identity, age, and parentage vary across continuities and she is most often portrayed as a human acrobat who uses clown‑themed gadgets and is frequently institutionalized.
Duende
Duende is a polyvalent category of Iberian and Ibero‑American household and nature spirits comprising many regional types (Anjanas, Busgosos, Diaños, Enanos, Trasgos, Nuberos, etc.). They range from benevolent water‑nymphs and shepherd‑helpers to mischievous household intruders and shapeshifters, and are rooted in rural popular cosmologies where specific places (springs, forests, homes) are inhabited by agents with varied moral dispositions.
Duffer (Narnia)
A brief, secondary-source attestation names 'Duffer' as an invisible dwarf-type being in the fictional setting of The Chronicles of Narnia. Available sources supply only a single-line identification and do not provide canonical details from the primary texts.
Dukljan
Adversary of God in Slavic mythology, embodying qualities and actions of Roman emperor Diocletian. (Note: 1. Power tier should be Lower (consistent with his role as an adversary, not a cosmic being). 2. Summary needs to include that Dukljan is in Serbian mythology, not Slavic. 3. Appearance, Abilities, Se)
Dullahan
The headless horseman of Irish legend who carries his own rotting head under one arm, stops at the door of those about to die, and cannot be kept out by any lock.
Dumah
Dumah (Heb. דּוּמָה, dūmā, 'silence') is an angelic figure in Jewish rabbinic and mystical literature and later Islamic reports, associated with the silence of death and with authority over the wicked dead and the punitive agents of the netherworld. In Zoharic material Dumah is depicted as a chief or prince over attendants who punish souls, and in a hadith compilation reported by Al‑Suyuti Dumah receives the souls of deceased unbelievers from Azrael.
Dumuzi
Dumuzi (Dumuzid; Tammuz/Adon/Adonis in Levantine reception) is an ancient Mesopotamian pastoral and fertility deity, shepherd and consort of the goddess Inanna/Ishtar, whose death/abduction and seasonal absence are tied to vegetation cycles and annual cultic mourning and renewal.
Dumuzi-abzu
Dumuzi-abzu is a Mesopotamian city tutelary deity worshiped in the state of Lagash, attested as the patron goddess of the city Kinunir. She appears in offering lists connected to the Nanshe cultic circle, is associated with temples and sanga priests, and is listed among deities thought to confer virtue on rulers in Lagash texts.
Community Record
- [1]Simonside Dwarfs (Wikipedia). Wikipedia, 'Simonside Dwarfs' — 'The Simonside Dwarfs, also known as Brownmen, Bogles and Duergar, are in English folklore a race of dwarfs... Their leader was said to be known as Heslop.'wiki
- [2]Duergar (Wikidata). Wikidata Q5312223 — labeled 'fictional humanoid race from Dungeons & Dragons'.wiki
- [3]Duergar — Legacy Monster Codex (aonprd). Legacy Monster Codex — campaign lore placing duergar among deep‑cavern denizens and noting how veterans 'speak with horror of the drow' and list duergar with other subterranean threats.other
- [4]Duergar — 5E SRD. 5E SRD entry for duergar — lists creature type 'Medium humanoid (dwarf), lawful evil' and game features including damage resistances (poison) and darkvision (systemized as senses such as darkvision 120 ft. in some SRD entries).other
- [5]Duergar — Cayzle / PFSRD. PFSRD description — 'This bald, long‑bearded dwarf has dull gray skin, low arching brows, and eyes that seem to absorb rather than reflect the light...' (visual description used in RPG texts).other
- [6]Duergar — Advanced Race Guide / Legacy (aonprd). Legacy RPG advanced race guide entries describing duergar as an uncommon subterranean dwarf race in Pathfinder/Legacy materials.other
- [7]Duergar — Great Library of Greyhawk. Greyhawk resource — notes hybrids 'durzagons' (duergar × devils) with rust‑colored skin, sharp claws and venomous beards and descendant 'maeluths' with red eyes.other
- [8]Thingiverse / Archive duergar miniatures (examples). Archive examples of fan/creator depictions (miniatures, craft assets) illustrating duergar as raiding subterranean dwarf warriors in modern creative culture.other
