King Goldemar

Lesserwell-documentedGermanic folkloreGerman literary traditionRuhr region (Castle Hardenstein)German lands

A named subterranean/household supernatural figure in Germanic tradition described in folktale and literary sources as a dwarf or kobold who lived with a human household, bringing prosperity in exchange for hospitality but capable of lethal vengeance if violated.

Origin

Attested in medieval literary fragments and later folktale treatment: Goldemar appears in Middle High German poetic material (fragments by Albrecht von Kemenaten) and later in popular legend recorded by collectors such as Thomas Keightley. In Keightley's narrated legend Goldemar took up residence with Neveling von Hardenstein at Castle Hardenstein, a castle in a medieval mining district; other poetic references (for example later poems) reflect his presence in German tradition as a named dwarf/kobold figure.

Appearance

The principal folktale reports that Goldemar 'refused to be seen' yet permitted tactile contact; Keightley records that '[h]is hands were thin like those of a frog, cold and soft to the feel.' No sustained visual description is provided in the cited sources.

Abilities

In the recorded legend Goldemar functions as an intimate household companion and benefactor who brings good fortune in return for modest provisions (a seat at the table, a stable for his horse, and food). He socialized with humans—sleeping in the same bed, calling his host 'brother-in-law,' playing the harp, gambling, and exposing clerical misdeeds. He remained largely invisible but allowed touch. When a household member attempted to reveal him (by strewing ashes and tares to discover footprints), Goldemar retaliated with extreme violence, killed the intruder, ate parts of the body in the tale, and then departed, leaving a notice that the house would be as unlucky as it had been lucky while he lived there.

Weaknesses & Wards

Weaknesses

  • condition
    Violation of privacy/provocation

Wards

  • condition
    Avoid attempts to reveal the spirit (e.g., do not strew ashes and tares to look for footprints)
Entity Network
AAlberichKKoboldKGKing Goldemar
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Community Record

Sources
  1. [1]
    King Goldemar — Wikipedia. Wikipedia contributors. "King Goldemar." Wikipedia, The Free Encyclopedia.wiki
  2. [2]
    Wikidata: King Goldemar. Wikidata entry Q3772919 for King Goldemar.other
  3. [3]
    Heathen Elements (archive reference to oral/lore material). Archive recording referencing folklore material related to King Goldemar.folk
  4. [4]
    Legend as recorded by Thomas Keightley (summarized in sources). Summary of Thomas Keightley's account of Goldemar as reported in secondary sources (see Wikipedia entry).literary
well-documented