In classical Zoharic accounts summarized in the sources, qlippoth arise in a cosmological narrative: a luminary (the moon) is diminished and its dimming produces a darkness from which the qlippoth are born. The term itself—Hebrew qəlippā, "husk" or "shell"—emphasizes their role as coverings that conceal or block divine light; each qlippah corresponds conceptually to a sefirah as an oppositional shell within the Sitra Achra (the "Other Side"). In later Western esoteric tradition (17th–20th centuries) occultists such as those influenced by Mathers, the Golden Dawn, Crowley, and Kenneth Grant reframe and expand the idea into mapped infernal realms, hierarchies (e.g., seven divisions, twelve orders, lists of demons tied to Hebrew letters), and practices for engaging or navigating those realms.
Classical Kabbalistic texts (as represented by Zoharic summaries) do not fix a consistent corporeal form for the qlippoth; they are presented metaphorically as husks or darkness rather than individualized bodies. The Zohar gives names to particular qlippothic principles (e.g., Mashhith, Af, Hema, Avon, Tohu, Bohu, Esh, Tehom) rather than describing a uniform physical morphology. Later Hermetic and modern occult sources personify and enumerate qlippoth as realms or demons and some contemporary fiction and games depict them with monstrous or grotesque visuals (braided tassels, larval forms, goatfolk variants), but those visualizations are adaptations and not classical Kabbalistic descriptions.
In the Zoharic framework qlippoth function as metaphysical forces of obscuration and impurity: coverings that hide holiness and act as obstacles to spiritual ascent. Named qlippothic forces in Zoharic lists evoke destructive or obstructive qualities (e.g., Mashhith 'destroyer', Af 'anger', Hema 'wrath', Avon 'iniquity', Esh 'fire', Tehom 'deep'), indicating tendencies toward destruction, anger, and abyssal depth in metaphorical terms. Later Hermetic treatments convert the concept into hierarchical infernal functions—divisions of Hell, orders of demons, and letter-correspondences—so in those systems qlippothic entities are ascribed roles as oppositional powers to particular sephiroth and as obstacles or forces to be negotiated in ritual work. Modern fictional sources often attribute predatory or transformative behaviors to qlippoth figures, but such behaviors reflect creative re-interpretation rather than classical attestations.
Weaknesses
- othertikkun / alignment with the sefirot (spiritual repair and restoration)
Wards
- otherspiritual rectification through alignment with sefirotic order (tikkun) — classical Kabbalistic remedy rather than a named prophylactic
- ritualHermetic/Golden Dawn ritual techniques and correspondences (used in later occult systems to engage or navigate Qlippothic paths)
Qin (Mandaeism)
Qin is attested in a modern English-language reference as a named inhabitant of the Mandaean underworld. The available source provides only a brief listing that calls Qin "a demon of the Mandaean underworld," without further description or context.
Qingu
Qingu is a Mesopotamian figure attested chiefly in the Babylonian creation epic Enūma Eliš, where he is the consort of the primordial sea-goddess Tiamat, appointed leader of her monstrous host by the Tablet of Destinies, and defeated by the storm-god Marduk; after his execution his blood is used in the mythic creation of humankind. Later ritual and fragmentary texts group or equate him with other vanquished chthonic opponents of the gods.
Qippoz
A supernatural entity mentioned in the Hebrew Bible, described as an 'arrow snake' or 'owl', but its nature and classification are uncertain. (Note: 1. Power tier should be Undetermined/Lesser, as it's associated with desolation and ruined cities in Edom, which suggests a local spirit or entity, but its nature is still uncertain. 2. Add sensory cu)
Qiqirn
Qiqirn is an Inuit non-human spirit from around Baffin Island depicted as a large, hairless dog‑spirit whose mere presence causes men and dogs to suffer convulsions — sometimes fatal — that cease only when the qiqirn departs. It is feared for these effects yet is said to be frightened of humans and will flee if an angakkuq (Inuit shaman) sees it.
Qiuniu
Qiuniu is one of the traditional "nine sons of the Dragon" in Chinese popular and devotional imagery, represented as the patron of music whose head is used as an ornamental motif on musical instruments. Sources present Qiuniu principally as a symbolic figure used in material culture rather than as an independently narrated deity with stories or ritual prescriptions.
Qliphah (Qlippoth)
In Kabbalistic and later Western esoteric frameworks the qliphoth (singular qliphah) are the impure or oppositional spiritual forces that mirror and invert the sefirot; they belong to the metaphysical realm called the Sitra Achra and are later personified and mapped by Hermetic Qabalah traditions.
Queen of Elphame
Supernatural entity tied to elven and faerie traditions in Germanic folklore, ruler of Faerie or Fairyland, but with poorly defined powers and appearance. (Note: 1. Power tier should be Primordial since she's tied to elven and faerie traditions, suggesting a more cosmic level of power. 2. Ability descriptions are incomplete; source mentions parallels with Thom)
Queen of Sheba
A legendary royalwoman who appears across Hebrew, Christian, Jewish, Islamic, and Ethiopian Christian traditions as a powerful sovereign from 'Sheba' who visits King Solomon to test his wisdom and exchanges gifts and riddles. She is presented in primary accounts as a human monarch whose visit functions as a literary and theological focal point rather than as a supernatural being.
Quetzalcoatl
Quetzalcoatl is the central Mesoamerican 'Feathered' or 'Plumed Serpent' figure prominent in Aztec and broader pre-Columbian religious thought, associated with wind (Ehecatl), the planet Venus, learning, arts and crafts, merchants, and the priesthood. Represented as a hybrid serpent-and-bird emblem, Quetzalcoatl functions as both a deity and an organizing sacred principle linking sky and earth.
Qutrub
A qutrub (قُطْرُب) in Arabian folklore is described in secondary sources as a type of jinn or demon associated with graveyards and corpse‑eating; it is variously likened to an 'Arabian werewolf' or a ghoul and appears in Arabic literary and manuscript references.
Quya Anawarkhi
Quya Anawarkhi (also attested as Mama Anahuarqui, Coya Anahurque) is recorded in the provided sources as the wife (principal consort) of the Inca ruler Pachacuti and as a native of Ayllu Chocco. The sources treat her as a historical royal figure; they do not present her as a supernatural being.
Qʼuqʼumatz
Qʼuqʼumatz is the Kʼicheʼ Maya Feathered Serpent deity of wind and rain, presented in the Postclassic Popol Vuh as a creator god who, together with Tepeu, shaped the world and humanity and who functions as a mediator in Maya cosmology.
Community Record
- [1]Qlippoth — Wikipedia. Wikipedia, "Qlippoth" (summary of classical and later occult conceptions, including Zoharic origins and Hermetic reinterpretation)wiki
- [2]Qlippoth (Wikidata). Wikidata entry for Qlippoth (identifier and linked data)wiki
- [3]Legacy Aon PRD: Qlippoth (bestiary entry — adaptation). Pathfinder/Paizo legacy bestiary: modern game adaptation labeled 'qlippoth'other
- [4]Goatfolk qlippoth — Caves of Qud Wiki. Caves of Qud community wiki: fictional depiction of goatfolk qlippothother
- [5]Thingiverse archive: Deinochos Qlippoth (Thingiverse derivative). Archive record of a Thingiverse item using 'Qlippoth' motif (modern creative adaptation)other
- [6]Archive: medieval Arabic / Kabbalistic parallel materials (q13.txt). Digital Brilliance kabbalistic text repository (quoted material relates to Kabbalistic motifs cited in the research notes)other
- [7]Assorted archival and commentary extracts (Mythgard / Slavland / Paizo blog references). Collection includes modern commentary and adaptations cited among the provided materials; used as corpus background for later cultural adaptationsother
